Step-by-step guides to make your first game with Yop2D, without writing code. Follow them in order: each guide builds on what you learned in the previous one.
1 Move a character
Move an object with buttons, the joystick or your finger.
- With on-screen buttons
- With a virtual joystick
- By dragging it with your finger
2 Make a character jump
Gravity, a solid floor and a jump button, with no jumping in mid-air.
- Give the character gravity
- Add a solid floor
- Link the jump button
3 Behaviors
Walk, jump, climb, top-down view and animations, without a single node.
- The ground
- The character
- The ladders
- The animations
- Change during the game
4 Collect coins and count the score
A tag, a score variable and a text that shows the points.
- Give the coins a tag
- Create the score variable
- Link the nodes
5 Lose health and Game Over
A health variable, a health bar and back to the start when health reaches 0.
- Create the health variable and the bar
- Lose a point
- Game Over
6 Go to the next level
One scene per level, a finish zone and a score that carries on.
- One scene per level
- A finish zone
- Link the nodes
7 Particles and effects
An explosion when you touch an enemy, a trail behind the ship, a screen flash and a fade.
- An explosion
- A trail
- Screen effects
8 Choice story (visual novel)
A character who talks, a question, several endings, a title screen with “Continue” and friendship hearts.
- A first line
- A choice
- Endings and a title screen
- Friendship
9 A ready-made object
Download an animated button, drop it into your scene and customise it.
- Download a prefab
- Add it to the project
- Customize it
10 Create your music
Stack ready-made blocks on 4 tracks and get a music for your game.
- Open the tool
- Place blocks
- Create the sound